It’s been another great month at the Scrap
Mechanic HQ. Our team has been working hard! We have plenty of
awesomeness to show you!
Before we get on the road
and take you to some of the cool new stuff we’ve lined up
today, we have a small update on Survival Mode’s release
timing. We do not have a date yet. Stepping back and
looking at all the tremendous work our team has done on
Survival so far, it’s clear that this mode has far outgrown
our initial ambitions and evolved into something that itself
represents a gigantic upgrade on the entire Scrap Mechanic
game. There are tons of new content and features,
hundreds of new building parts and blocks, a completely new
open world environment with enemies and places to explore, a
big graphical upgrade as well as optimizations and much, much
more. Sometimes we joke that this is basically Scrap Mechanic
2 at the office!
We know you’ve been waiting very
patiently for information on when you’ll be able to get your
hands on and play Survival Mode for yourselves, and we promise
that we are doing all we can to get there as soon as possible.
Right now, the honest assessment is that it’s still too
soon for us to commit to a hard deadline when we’re still
iterating on the final pieces of Survival. It’s difficult to
estimate the time required to tweak and balance all the things
that we want to get right. However, we hope that this Devblog
gives you some reassurance that we are going in the right
direction and things are looking good. Hang in there a bit
New Dressbot! Straighten your tie and prepare to meet the newest
addition to the crafting family, the awesome Dressbot!
During your adventures you will come across mystery
boxes with clothing that you can take back to the Dressbot to
craft and add to your wardrobe. However, in order to adjust
your look the metal tailor will require cotton from cotton
plants that you will discover around the world. All clothing
that you craft and unlock will be available to use across
worlds and other game modes. You can even change clothing at
any time from the main menu, as well as in game by using the
Base defence! We’ve previously shown you some brief combat gifs on
our Twitter account, but you guys really don’t know what’s in
store. What makes combat in Scrap Mechanic so interesting is
the creative aspect and finding creative solutions that will
help you survive. For example, many players will build a
static or moving base to store their resources and items.
However, when Farmbots find your hideout, you’d better have
your traps and defensive solutions in place, otherwise it’s
going to be a very short game. Today we are showing the
Haybots in action for the first time and a playerbase under
Oh! And if someone was thinking they will camp up on a
lift. That will not work. Bots will pull you down.......
Glow-worm to glowstick! Introducing our new wildlife addition, the glow-worm!
This little guy is harmless and can be picked up and
placed down anywhere in your base, making it pretty much the
perfect pet. Even better, these guys can help you craft
glowsticks, which come in multiple colors. You can also craft
your own signature color when playing with other Mechanics.
Oh, and they absolutely love to munch on cardboard blocks! We
still need a name for these glow-worms so help us with some
name suggestions below.
Open world progress! Another aspect of Survival Mode we know you’re
desperate to see more of is the world itself and how it works.
As we’ve mentioned previously, the whole world is built out of
premade tiles that are skewed, creating a seamless, varied
environment that is completely random, but at the same time
beautiful and fun to explore. We are really happy about how
this all came together. What’s also new since the last
time we showed you the world is our system that can draw a lot
of physical items on screen at the same time, making it
possible for us to have around 3,000 trees and rocks visible
at once. It really makes the world a lot more immersive and
for those of you with a bit older PCs, don’t worry: we’ve
spent a lot of extra time optimizing to ensure it runs well on
all kinds of hardware. This world has a few new biomes that
are not included in the gifs, but we will show them in a later
Devblog for sure.
Welcome to the Propane Station! Well, at least it’s what we call it at the moment.
It’s time for us to reveal a new location… and careful,
this one’s explosive! The Propane Station is a highly
volatile area previously used to create explosives to dig out
mines on the planet. These locations are now abandoned and
even better, house some very aggressive Totebots. It’s a high
risk, high reward type of place, great for finding explosives
and gasoline and other useful items. Just watch where you
Cookbot and food! Is anyone else feeling hungry? Then you’ll enjoy our
next invention… In our last Devblog we showed you some
early concepts of the Cookbot – and here he is in the game!
This amazing mechanical cook will help you whip up tasty food
in no time, which will in turn help keep your health up and
also the health of any friends who might need a revive. We’re
sure you can’t wait to sink your teeth into every Scrap
Mechanic’s favorite food, a delicious pizza burger!
Fantastic Farming! Farming is one of the features that we’re still
polishing up here at Scrap Mechanic HQ and putting a lot of
attention on. When we have everything in place, we promise
we’ll show you a detailed overview of where we’ve got with
this feature. But for now, here are some work in progress
images to give you some idea of how it looks!
it for this time! Time for us to get back to all the
iteration work. Connecting and balancing the survival mode.
There is a lot more cooking so we will be back soon with
more exciting survival news!